A 1st-level magic-user begins play knowing three spells: an offensive spell, a defensive spell and a utility spell. Roll 1d6 on each of the following tables to determine which spells your magic-user has researched. "Wizard's Choice" indicates that you pick any one spell from the list you are currently rolling on.
Offensive Spells
1: Charm Person
2: Light
3: Magic Missile
4: Sleep
5: Sleep
6: Wizard's Choice
Defensive Spells
1: Hold Portal
2: Protection from Evil
3: Protection from Evil
4: Shield
5: Shield
6: Wizard's Choice
Utility Spells
1: Detect Magic
2: Floating Disc
3: Read Languages
4: Read Magic
5: Ventriloquism
6: Wizard's Choice
Source: New York Red Box.